adertisement_Lilaquadrat_Sun from Sam Robin on Vimeo.
After Effects Animator
Lilaquardrat
Indie Game: Sun2020 Trailer
Breakdown: I was given the take of assisting on the animated trailer and animating the scenes 1 2 & 3 using adobe after effects to create lighting effects and movement of the character.
Scene 1: I animated the arms motion and used effects to blend the frames of the arm together to create a seamless animation. I also animated the visibility of the buttons, motion of the machines (i referenced mechanical devices from various car factories to capture the same animated effect) and special effects of the buttons flashing. My goal was to not only animate the objects in the scene but to create an overall atmospheric factory scene.
Scene 2: I assisted on motion and effects of the camera with motion blur and secondary animation of the arms in movement with the first person view. I also used masking techniques to animate the characters using teleportation device, animated the motion of the camera and first person view, panning/zooming and designed special special vector web based icons for the arm last minute change.
Scene 3: I animated the scientist presenting the slideshow, the fade in fade out of the text and the text computer effect (a combination of masking technques and after effects as i had to tweek the animation slightly!) I also animated the ending Tv visual effect of the screen shutting down and the motion of the audience.
Lilaquardrat
Indie Game: Sun2020 Trailer
Breakdown: I was given the take of assisting on the animated trailer and animating the scenes 1 2 & 3 using adobe after effects to create lighting effects and movement of the character.
Scene 1: I animated the arms motion and used effects to blend the frames of the arm together to create a seamless animation. I also animated the visibility of the buttons, motion of the machines (i referenced mechanical devices from various car factories to capture the same animated effect) and special effects of the buttons flashing. My goal was to not only animate the objects in the scene but to create an overall atmospheric factory scene.
Scene 2: I assisted on motion and effects of the camera with motion blur and secondary animation of the arms in movement with the first person view. I also used masking techniques to animate the characters using teleportation device, animated the motion of the camera and first person view, panning/zooming and designed special special vector web based icons for the arm last minute change.
Scene 3: I animated the scientist presenting the slideshow, the fade in fade out of the text and the text computer effect (a combination of masking technques and after effects as i had to tweek the animation slightly!) I also animated the ending Tv visual effect of the screen shutting down and the motion of the audience.
slice the ice from Samantha Robinson on Vimeo.
2D Animator
2D mobile App: Slice the Ice
Breakdown: I was given the task of character animator to animate Scrappy the Squirrel using with Photoshop and after effects.
I animated 5 dance routines using frame by frame hand - drawn (digital) animation method then proceeded to make final adjustments to the character and piecing the frames together using adobe flash
Shots taken from the Iphone app Slice the Ice created by Playcaso.
itunes.apple.com/gb/app/slice-the-ice/id543874829?mt=8
Created by Playcaso using Unity.
2D mobile App: Slice the Ice
Breakdown: I was given the task of character animator to animate Scrappy the Squirrel using with Photoshop and after effects.
I animated 5 dance routines using frame by frame hand - drawn (digital) animation method then proceeded to make final adjustments to the character and piecing the frames together using adobe flash
Shots taken from the Iphone app Slice the Ice created by Playcaso.
itunes.apple.com/gb/app/slice-the-ice/id543874829?mt=8
Created by Playcaso using Unity.
slice the ice from Samantha Robinson on Vimeo.
Animation & Motion Graphics
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